![]() I liked Ion against pilots and AI but I wasn't fond of it vs other Titans. I really dig the mobility but I do generally lean toward durability over mobility.Īlso Ion and Northstar are placed where they are based off of less than 5 matches of use each. I could see myself swapping Ronin and Legion at some point, I bet I m probably riding high on Ronin right now cause I had 2 or 3 games of Attrition where I just crushed using Ronin. The crazy thing is I still barely use shield based abilities so I feel like Scorch has way more potential that I'm going to start trying to take advantage of. I found myself immediately drawn to Scorch and Tone, they are easily my 2 most played. It's fantastic in a confusion when you have teammates who can distract the enemy titans tho.Īnyway that's my 2 cents and I'm by no means an expert. It's not hard to keep it in your sights on PC and it's paper thin amount of armor/life is ultimately it's undying as you back and dash away from it. Ronin is a neat idea and totally cool when you can pull out some moves but honestly I don't remember last time I was killed by one in a straight up fight. The core beam is the real winner here catching an enemy titan in a bad position is basically a guaranteed kill on anything. Ion is actually a decent all rounder too, it's the most agile titan after Ronin. I also jsut find that it outperforms Tone in every way. I just had a match last night where I kept the same Legion for the entire duration with like 4 core charge ups. And at the endgame you can very quickly get reapers for points. It's massive hp pool also means you can comfortably sit in a doomed state and still dish it out. The core ability is fantastic in a brawl where you can be picking off ejecting pilots or hangers on left and right just as collateral damage. It's power shot does tremendous damage, and in long range mode mini gun can snipe pilots. On a congested map it's Scorch or Legion.īasically Legion is the big daddy of Titans imo, it performs great at all ranges, give it an extra dash and the double strength shield and voila you have a ton of survivability, with the shield on such a short cooldown. On a long range map you want Northstar or Legion. ![]() It's only saving grace is that it's shield wall can help your teammates. I've never felt threatened by someone in a Tone titan. And even if you do that missile barrage is just one wall away from doing 0 dmg. Good luck getting missile locks on decent players consistently. People overlap their shields and generally just juke to and from corners. I don't get the love for Tone really (well I do couse Jeff), aside from maybe 1 very open map Tone firepower is very easy to dodge or otherwise avoid at least on PC. Gundogan is exactly right, when you're trying to soak up late game points in Attrition, a Titan's "time to kill" on those Reapers and Stalkers is crucial and leaving it to an ai Titan def won't net you the same amount of points. Thanks for replying as that was driving me crazy! :D Tone and Legion are the most rounded ones at the moment, so obviously those see a lot of play as well.ġ00%, the only reason I didn't go into detail as to why they are more devastating was because I couldn't remember the names of those late match ai enemies. The kit combo's and main weapon are fun to use and it feels like new gameplay compared to the others. In TF2, it's kinda important to have a Titan in the end game of Attrition. These enemies were not in TF1 Attrition where you could farm grunts and spectres all game long fine as a pilot. ![]() That's because Titans are very good at killing Reapers and Stalkers. I would def recommend climbing in and giving it a shot. ![]() Yeah, they're a lot more devastating in 2, I've seen quite a few late game comebacks in Attrition by solid titan piloting. I've still been setting the titans on purely AI modes because they were never that useful in the first game IMO.
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